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VoxelAI Studio
Generate

AI voxel generator

Say what you want.

A sentence is enough. “A little blue city car.” The AI builds it as a game-ready 3D voxel model you can keep editing.

Layers

It thinks in layers.

The agent builds the way an artist would — wheels, doors, hood, glass, roof — each part on its own named layer, so it comes apart cleanly.

Blocks

Every block is real.

Not a render, not a mesh soup. A clean voxel project you can select, repaint and rebuild in the free editor.

Ship

Then send it anywhere.

Auto-rig it, animate it, export GLTF · GLB · OBJ · .vox for your engine of choice.

Start building free →

Scroll to explode ↓

From the gallery

Pulled apart.
Put back together.
By the community.

Browse everything →

Edit

Change every block
by hand.

The AI hands you a real project, not a picture. Open it in the free browser editor: paint, extrude, mirror, select by layer, undo anything.

  • Layers named by part — wheels, doors, roof
  • Paint, fill, extrude, mirror and boolean tools
  • Runs in the browser. Nothing to install
Open the editor →
Steaming Bowl of Ramen — an AI-built voxel model open in the editor

Animate & export

Make it move.
Ship it anywhere.

One click auto-rigs a character so you can pose and animate it. Then export for the engine you already use.

  • GLTF
  • GLB
  • OBJ
  • .vox
  • FBX · soon
How exporting works →

From your tools

Build without leaving
your workflow.

  1. 01

    Install the plugin

    Add the VoxelAI Studio plugin to Roblox Studio and open it from the Plugins tab.

  2. 02

    Link your account

    The plugin shows a short code. Approve it at voxelai.studio/link — no passwords in Studio.

  3. 03

    Describe, then build

    Type a prompt. The same AI builds it and the model drops into your place as Parts.

Read the Roblox Studio guide →

Pricing

Start free.
Scale when it clicks.

Billing period

Compare every feature and token top-ups →

Learn

Guides from
the workshop.

Questions

Good to know.

Anything else? Read the docs or email us.

01What is a token?

Tokens pay for AI work. Building a model costs 3 tokens and an AI auto-rig costs 2. Tokens are taken when you start and refunded automatically if a build fails, comes back empty or is cancelled. Editing, saving and exporting are always free.

02Which file formats can I export?

Models export to GLTF, GLB, OBJ and MagicaVoxel .vox. Whole scenes export to .vox with their layer hierarchy intact. FBX export is in progress.

03Can I edit what the AI builds?

Yes. The AI builds with the editor's own tools, so you get a real layered voxel project — not a baked mesh. Select, repaint, add or remove blocks, and keep going in the free browser editor.

04Does it work with Unity, Unreal, Godot and Roblox?

Yes. GLTF, GLB and OBJ import into Unity, Unreal and Godot. For Roblox, the VoxelAI Studio plugin builds models straight into Roblox Studio as Parts.

05Can I use the models commercially?

Yes. You own what you generate and can use it in personal and commercial projects, as set out in our Terms.

06Can I cancel my plan at any time?

Yes, in one click from Billing in your profile. Your plan stays active until the end of the period you've paid for, and you can resume before then.

07Is there a free plan?

Yes. Every new account gets 6 tokens, then 4 more every month, with full editor access and .vox downloads. No card required.

Assemble something.

Open the generator →